Evelyn Powers Image Name: Evelyn Powers

Campaign Name: Hudson City

Campaign Type: Heroic

Campaign Setting: As bullets ricocheted off the wall behind them, Sonny crouched and swung his arm, flinging a glowing blue "frisbee" toward the gunmen. It crashed against the man's chest, sparking and hissing, throwing the man against the wall behind him. As the man slumped to the ground, Sonny leapt into a standing backflip while Hank materialized a bright yellow shield between them and the uzis.

Evelyn's hands were glowing white, leaving trails in the air as she landed punch after punch into the chests and chins of the three men surrounding her. Others were coming in behind them, trying to get a clean shot on this lightning-fast woman. "Could use a little help here!" she shouted between strikes.

Shawn quickly glanced around the area, and found the remains of a lamp post leaning against the side of a building. Snapping it from its base and grasping it horizontally in his huge hands, he charged a line of six gunmen, yelling loudly. Those that didn't drop their guns and run soon found themselves pinned to a fence, gasping for breath.

"I think that's the last of them," Shawn said brushing a smudge of dirt off his jacket.

"Great," replied Hank, "'cause I'm on at the Moon Dog in less than fifteen minutes. Anybody need a ride?"


The Hudson City campaign was born as the result of the realization that any of our ArcLight heroes could pretty much take on the world and win. We were looking for a new way of adventuring, where a character didn't have an arsenal of powers at his disposal, but had to rely on teammates to cover his weaknesses.

We decided on a "one-trick-pony" campaign. The characters could have any single power, of any magnitude. But aside from that power, the person was essentially a normal. Picture Cyclops or Gambit from the X-Men, and you'll have an idea of what we were aiming for.

We chose the Hudson City setting because (1) it keeps things completely separate from the other campaigns and (2) there is a good body of materials already generated for the city. One change from the literature though ... there are no supers in our Hudson City, aside from the small handful of mutants you'll see here.

Background/History: Came to Hudson City to care for her mom who was severely injured in an automobile accident. Works at Stacey's Dojo as a Karate instructor. Black belt level.

Personality/Motivation: Strong sense of right and desire to help those in need.

Powers/Tactics: Energy fists which, when used in conjunction with Karate, make for a devastating punch.

Appearance: Blonde haired and blue eyed. Average height and weight.

Notes: Hudson City was fun though we didn't play much. Evelyn was the prototype for Lavender in the Southern Knights campaign.

Stories: Origin